Overview

OpenMusic is a full-featured visual programming environment, providing most of the programming constructs of Common Lisp (abstraction, higher-order functions, conditionnals, loops, lists management, etc.). Musical objects and structures (chords, chords sequences, rtythms, break-point functions, sounds) can be created thanks to a set of classes and manipulated with specialized functions.

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Musical Editors are a fundamental aspect in the OM programming workflow. They allow users/programmers to store, visualize (or listen) and edit the results or intermediate data structures involved in the programs.
Harmonic features allow for the representation of tonal properties in musical objects.

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Object Oriented Programming:
User-defined classes can be created and connected to the OM class hierarchy. Generic functions and specializing methods can be defined by visual programs.

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Time Structures:
The maquette is an original sequencing/programming interface where musical objects can be organized and connected in a temporal context.

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Musical data/format processing:
Representation and manipulation of music and sound description data in MIDI, Audio, SDIF, OSC format.

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Music analysis:
MathTools is a dedicatyed set of mathematical tools for computer-assisted music analysis.

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Sound processing/synthesis/spatialization libraries:
A set of external libraries allow to control external sound analysis, processing, or synthesis tools (OM2Csound, OMChroma, OM-SuperVP, OM-pm2, OM-Chant,…)
3D objects and additional dedicated external libraries (OM-Spat / OMPrisma) allow to control the spatialization of sounds using numerous advanced techniques.1)

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1) Most of these libraries are distributed by the IRCAM forum.
 


openmusic/overview.txt · Dernière modification: 2018/10/31 18:00 par Jean Bresson